#ifndef VERTEX
#define VERTEX

#include "../core/math/array.h"
#include "../texture/texture.h"
#include "../core/math/aabbox.h"

namespace sleek
{
    namespace mesh
    {
        struct vertex
        {
            vertex(){}
            ~vertex(){}
            core::math::vector3df Pos;
            texture::pixel Color;
            core::math::vector3df Normal;
            core::math::vector2df Coord;
        };
    }
}

#endif
